AI Insights · Timothy · July 2023
Top 5 Hypercasual Games Performance in Oceania Q2 2023
Discover the performance trends of the top 5 hypercasual games in Oceania during Q2 2023, including weekly downloads, revenue, and active users.
In Q2 2023, the top 5 hypercasual games on a unified platform in Oceania displayed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Block Blast! by Hungry Studio saw a dynamic quarter. Weekly downloads peaked at 31.6K in early May and then slightly declined, ending June with around 24.5K. Active users showed a steady increase, reaching about 145K in early May before stabilizing around 131K by the end of June.
Going Balls from SUPERSONIC STUDIOS LTD experienced fluctuations in weekly downloads, peaking at nearly 23K in early May and closing the quarter at 18.6K. Weekly revenue ranged between $450 and $728, with a peak of $653 at the end of June. Active users consistently hovered around 90K, peaking at 99.5K in early May.
Attack Hole - Black Hole Games by HOMA GAMES had a notable decrease in weekly downloads from 31.7K at the end of March to 11.1K by the end of June. Revenue followed a downward trend, starting at $1.4K in late March and ending at $702 in late June. Active users decreased from 75K to around 53.7K over the quarter.
Bridge Race, also from SUPERSONIC STUDIOS LTD, showed growth in weekly downloads, starting at 11.6K and reaching 20.2K by the end of June. Revenue remained relatively stable, fluctuating between $240 and $367. Active users saw an increase from 55K to nearly 78K by the quarter’s end.
Tap Away 3D from Popcore GmbH had a mixed quarter with weekly downloads starting at 19.2K and dropping to 11K by the end of June. Revenue varied, peaking at $647 in mid-April and ending the quarter at $362. Active users saw a decline from 67.6K to 40.3K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.